Tron Legacy VFX – Stills and video from the making of solar sailor sequence – by Gmunk


Comments by the Gmunk team :
Solar Sailor Sequence Overview: The Solar Sailor sequence was definitely the most conceptually challenging for the team and the output munko is most proud of… The design exercise started with a very loose brief from Joe — he wanted the representation of Quorra’s DNA to be « beautiful, like a flower » and wanted layers of transforming and organic surfaces for Sam and Flynn to navigate through to unveil it…

Once descending upon the DNA, Flynn was to identify the ‘damaged code’ in its composition and extract it, healing her data with a blow, allowing her arm to grow back… And conceptually, because she’s an ISO — an isometric algorithm — her DNA and the outer layers of her data foundation had to all be super-unique, resembling artifacts from nature, yet still remaining very graphic and design driven…

The team referenced a lot of Ernst Haeckel, the German Biologist who rendered by hand surreal organisms that resembled graphic prismatic coral structures, if you will… He was one of the primary inspirations since all of designs in the sequence had to look and behave like they could be living organisms, like flowers, while respecting a graphic structural rule book…

The team also researched infinite fractals, hexagonal mesh cages and studied data visualizations of voronoi noise algorithms and isometric surfaces… In the end, all of this research informed the structural designs in the sequence…

Images by Gmunk

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